Boons in Hades 2 are different power-ups Melinoe obtains after completing certain rooms. Each Boon is related to a different deity, and offer different benefits akin to said deity's personality and powers. Melinoe can equip 1 Boon to her Attack, Special, Cast, Dash, and Call abilities slots. If she already has a slot occupied by a Boon and decides to add another one, then the second replaces the first.
It is important to note that Boons are LOST upon death, and once a new run starts, Melinoe WILL NOT possess any Boons equipped.
Hades 2 Boons Guide
How do I know which boon will I get in Hades 2?
As players clear any room as Melinoe, a door will be summoned with an icon displayed in its center. Depending on the icon displayed, players will know what reward to expect from the next room. Each one of the deities has a unique icon related to them.
Boons Rarity in Hades 2
There are a total of 4 different rarities of Boons in Hades 2. The rarer the Boon, the better (and most devastating) are its effects! With Common being the least powerful and Heroic being the best.
- Common which are denoted in White.
- Rare which are denoted in Blue.
- Epic which are denoted in Purple.
- Heroic which are denoted in Red.
How Can I upgrade Boons in Hades 2?
Players can upgrade any Boon in Hades 2 by finding a Pom of Power, and selecting the boom they desire to upgrade. By doing so, the selected Boon will increase by a level, boosting its effects.
How do I equip Boons in Hades 2?
When interacting with a Boon, the related deity will appear and speak a few words before leading to a screen in which 3 or more boons are displayed and players have to select 1 of them. Once one is selected, the other will be lost, and the Boon will be immediately equipped, and ready to use until death, or if it is replaced with another boon in the same slot.
Gods & Goddesses Comparison Table
The original Hades had 10 deities that could provide Boons to Zagreus. In the sequel, even though some only appeared in the original game, more have been added, reaching a total of 15 possible deities for Melinoe to encounter.
Name |
Description |
Appearances |
---|---|---|
Aphrodite |
Her boons focus on inflicting Weak and Charmed on opponents, as well as improve survivability. | Hades, Hades 2 |
Apollo |
His boons focus on inflicting Daze and expanding the area affected by Melinoe's abilities. | Hades 2 |
Ares |
His boons focus on inflicting Doom, create Blade Rifts, or increase the damage of your attacks. | Hades |
Artemis |
Her boons focus on Critical hits and improve Cast abilities. | Hades, Hades 2 |
Athena |
Her boons focus on abilities that Deflect projectiles, improve Calls and defensive options. | Hades |
Chaos |
Her boons grant a variety of bonuses after inflicting a debuff for multiple encounters | Hades, Hades 2 |
Demeter |
Her boons focus on adding Chill to abilities, improving healing, and various debuffs. | Hades, Hades 2 |
Dionysius |
His boons focus on inflicting Hangover, creating Festive Fog, and improving survivability. | Hades |
Hades |
His boons affect the fight against Chronos | Hades 2 |
Hephaestus |
His boons focus on creating blasts and AoE damage | Hades 2 |
Hera |
Her boons focus primarily on inflicting Hitch and altering Boon rarity | Hades 2 |
Hermes |
His boons focus on increasing your mobility, ability speed, evasion, and dash capability. | Hades, Hades 2 |
Hestia |
Her boons are centered around fire and inflicting scorch | Hades 2 |
Poseidon |
His bonus focus on adding Knockback to abilities and improving room rewards. | Hades, Hades 2 |
Zeus |
His boons are centered around his prowess with lighting, creating many effects related to this element such as chain lighting or casting down lighting from the heafvens | Hades, Hades 2 |
List of All Boons in Hades 2
Quick Search of all Boons, Chaos Curses, and Hexes in Hades 2
Name |
Effect |
Changed Stats |
Associated God |
Boon Type |
Element |
---|---|---|---|---|---|
Apocalyptic Storm | Your Blitz effects last longer, and activate against all Blitz-afflicted foes at once. | Blitz Duration (seconds): +8/??/??/?? | Demeter and Zeus | Duo, Blitz Effect | Blitz |
Beach Ball | Your Sprint creates a watery sphere behind you. After you stop, it surges ahead and bursts. | Blast Damage: 140/??/??/?? | Apollo and Poseidon | Duo, Sprint | Water |
Burning Desire | Up to +12 Lone Shades appear in Locations. Sprint into them to launch a fiery blast. | Area Damage: 160/??/??/?? | Hestia and Aphrodite | Duo, Sprint | Fire |
Chain Reaction | If you use your blast effects from Hephaestus just after they recharge, they fire 2 times. | Double Blast Timing: 0.85/??/??/?? | Hestia and Hephaestus | Duo, Blast Effects | Fire |
Cherished Heirloom | Most other Keepsakes you equip this night are stronger if possible. +1 Bonus Keepsake Ranks. | Bonus Keepsake Rank: +1/??/??/?? | Demeter and Hera | Duo, Keepsake Rank | ?? |
Freezer Burn | Whenever you inflict Freeze, amplify any Scorch effects already on the foe. | Scorch Damage: +100%/??/??/?? | Hestia and Demeter | Duo, Freeze effects | Fire |
Funeral Pyre | While you Channel your Omega Cast, repeatedly inflict Scorch on foes. | Scorch Damage: 90/??/??/?? | Hestia and Hera | Duo, Omega Cast | Fire |
Golden Rule | You deal more damage the more Gold you have. | Bonus Damage Per 100 Gold: +5%/??/??/?? | Poseidon and Hera | Duo, Bonus Damage | ?? |
Glorious Disaster | You can Channel +30 Magick into your Omega Cast to repeatedly Strike foes with lightning bolts. | Lightning Bolt Damage: 50/??/??/?? | Apollo and Zeus | Duo, Lightning Bolt | Lightning |
Hearty Appetite | You deal more damage the more Life you have. | Bonus Damage Per 100 Life: +10%/??/??/?? | Demeter and Aphrodite | Duo, Bonus Damage | -- |
Island Getaway | You take less damage from nearby foes. Boons of Aphrodite treat all foes as nearby. | Damage Resistance: +15%/??/??/?? | Poseidon and Aphrodite | Duo, Damage Resistance | -- |
Killer Current | Your lightning deals more damage to Slip-affected foes. | Bonus Lightning Damage: +30%/??/??/?? | Poseidon and Zeus | Duo, Lightning Damage | Lightning |
King's Ransom | Give up all your Boons of Hera. For each, raise the level of all your Boons of Zeus. | Bonus Level Per Hera Boon: +2/??/??/?? | Zeus and Hera | Duo, Boon Rank | Lightning |
Master Conductor | Your chain-lightning deals more damage per bounce and can bounce to you. | Chain Lightning Bounce Damage: +15%/??/??/?? | Hephaestus and Zeus | Duo, Chain Lightning | Lightning |
Natural Selection | Location Rewards exclude Max Health increase, Magick increase and Gold. Boons are likely to be Rare or better. | Improved Rarity Chance: +20%/??/??/?? | Poseidon and Demeter | Passive, Boon Rarity | ?? |
Phoenix Skin | Give up -100 HP. If you do not take or deal damage for 3 seconds, rapidly restore HP. 3 HP restoration every 1 second. | HP Restoration Per Second: 3/??/??/?? | Hestia and Apollo | Duo, HP Regeneration | Fire |
Queen's Ransom | Give up al your Boons of Zeus. For each, raise the level of all your Boons of Hera. | Bonus Level Per Zeus Boon: +2/??/??/?? | Zeus and Hera | Duo, Boon Rank | ?? |
Romantic Spark | If you Sprint into Blitz-afflicted foes, the effect activates immediately and is stronger. +200% Bonus Blitz Damage. | Bonus Blitz Damage: +200%/??/??/?? | Aphrodite and Zeus | Duo, Sprint | Blitz |
Room Temperature | Your blast effects from Hephaestus clear Freeze, so you Freeze foes' again right away. | Freeze Re-Apply Timer (Seconds): 0/??/??/?? | Hephaestus and Demeter | Duo, Freeze | Freeze |
Scalding Vapor | If foes with Slip are struck by fire from Hestia, they are engulfed in steam. | Steam Damage Every 0.2 Seconds: 25/??/??/?? | Hestia and Poseidon | Duo, Slip | Fire |
Seismic Hammer | Your Omega Cast occasionally creates a blast that deals 500 damage in the area. | Blast Recharge Time (Seconds): 15/??/??/?? | Hephaestus and Poseidon | Duo, Blast Effects | Fire |
Soft Caress | The first time you would take damage each Encounter, get HP instead. Damage turned to Healing +100% | Damage Received Turned Life: 100%/??/??/?? | Hephaestus and Aphrodite | Duo, Life Source | ?? |
Soul Mate | Foes with Hitch take more damage and are Weak, but only 2 can be afflicted at a time. | Bonus Damage Against Hitched Foes: +20%/??/??/?? | Aphrodite and Hera | Duo, Damage against Hitched foes | ?? |
Spiteful Strength | Your Attacks and Specials deal more damage while not empowered by Boons. | Bonus Damage: +200%/??/??/?? | Hephaestus and Hera | Duo, Attacks and Specials | Blast |
Stellar Slam | Your blast effects from Hephaestus deal damage in a larger area. Blast Size +50%. | Blast Size Increase: 50%/??/??/?? | Hephaestus and Apollo | Duo, Blast Effects | Blast |
Sunny Disposition | Whenever you create Heartthrobs, create more. +2 Heartthrobs. | Additional Heartthrobs: +2/??/??/?? | Aphrodite and Apollo | Duo, Heartthrob Count | ?? |
Sun Worshipper | In each Encounter, the first foe you slay returns to fight for you. Servant Damage: 75 |
Servant Damage: +200/??/??/?? | Apollo and Hera | Duo, Servant Damage | ?? |
Thermal Dynamics | Your Blitz effects also inflict Scorch whenever they deal damage. | Scorch Damage: 80/??/??/?? | Hestia and Zeus | Duo, Blitz Effects | Fire |
Torrential Downpour | Each time you use your Omega Cast in an Encounter, it gets stronger but uses +5 Magick. | Damage Per Omega Cast: +20%/??/??/?? | Demeter and Apollo | Duo, Bonus Damage | ?? |
Broken Resolve | Your Weak effects are more potent. | Weak Damage Reduction: 10%/??/??/?? | Aphrodite | Passive | Water |
Ecstatic Obsession | During Encounters with multiple foes, 1 foe is always afflicted with Charm. | Number of Foes Required: 3/??/??/?? | Aphrodite | Legendary, Passive | Water |
Flutter Flourish | Your Specials deal more damage to nearby foes. | Close-up Damage: +100%/+150%/+200%/+250% | Aphrodite | Special | Water |
Flutter Strike | Your Attacks deal more damage to nearby foes. | Close-up Damage: +80%/+105%/+120%/+140% | Aphrodite | Attack | Water |
Glamour Gain | In each Encounter, 1 foe is always Weak. You gradually restore Magick near Weak foes. | Magick Restoration (Every 1 Sec.): 6/8/10/12 | Aphrodite | Passive, Magick Gain | Air |
Healthy Rebound | Whenever you exit a Location, restore 100% Life if you have not lost too much. | Min Life Required: 80%/70%/60%/50% | Aphrodite | Passive | Water |
Heart Breaker | Whenever you use 30 Magick, create a Heartthrob. | Heartthrob Area Damage: 120/180/240/300 | Aphrodite | Magick | Water |
Life Affirmation | Any Max Life rewards you find have a greater effect. | Bonus Life Gain: +40%/+50%/+60%/+70% | Aphrodite | Passive | Air |
Passion Dash | Your Dash blasts foes near where you start and end, and inflicts Weak. | Blast Damage: 20/30/40/50 | Aphrodite | Active, Dash | Air |
Rapture Ring | Your Casts drag foes in and inflict Weak. | Weak Damage Reduction: +10%/+15%/+20%/+25% | Aphrodite | Cast | Air |
Secret Crush | After you enter a Location, Prime 20 Magick to add Power to your Attack | Attack Power: +5/+7/+9/+11 | Aphrodite | Magick | Air |
Shameless Attitude | While you have at least 80% Life, you deal more damage. | High-Life Bonus Damage: +10%/+15%/+20%/+25% | Aphrodite | Passive | Air |
Sweet Surrender | Weak-afflicted foes take more damage. | Bonus Damage Vs Weak: +10%/??/??/?? | Aphrodite | Passive | Air |
Wispy Wiles | While you have at least 4 Air Boons, you may Dodge any damage. | Infusion: Dodge Chance: 15% | Aphrodite | Passive | ?? |
Back Burner | Foes with Daze take more damage if struck from behind. | Backstab Damage: +50%/+75%/+100%/+125% | Apollo | Passive | Fire |
Blinding Sprint | Your Sprint is faster and inflicts Daze on nearby foes. | Sprint Speed: +30%/+40%/+50%/+60% | Apollo | Active, Sprint | Fire |
Critical Miss | Foes take damage whenever Daze causes them to miss. | Miss Damage: ??/150/??/?? | Apollo | Passive | Air |
Dazzling Display | Your Attacks may inflict Daze. | Daze Chance: 10%/??/??/?? | Apollo | Passive | Fire |
Exceptional Talent | Your Ω Attack and Ω Special fire 2 times, but use more Magick. | Omega Move Cost: +20% Magick | Apollo | Legendary, Omega Attack and Omega Special | Air |
Extra Dose | Your Attack has a chance to hit 2 times. | Double Strike Chance: +5%/+8%/+10%/+??% | Apollo | Attack | Fire |
Light Smite | After you take damage, your foe takes damage and you inflict Daze on all foes. | Revenge Damage: 50/75/100/125 | Apollo | Passive | Fire |
Lucid Gain | While standing in your Casts, gradually restore Magick. | Magick Restoration (Every 1 Sec.): 12/18/24/?? | Apollo | Passive, Magick | Air |
Nova Flourish | Your Specials deal more damage in a larger area. | Special Damage: 60%/80%/100%/?? | Apollo | Special | ?? |
Nova Strike | Your Attacks deal more damage in a larger area. | Attack Damage: +40%/+50%/+60%/+70% | Apollo | Attack | Air |
Perfect Image | In each Encounter, you deal more damage until you take damage. | No-Hit Bonus Damage: +10%/+15%/+20%/+??% | Apollo | Passive | Air |
Self Healing | While you have at least 3 Fire Boons, whenever you take damage, restore some Life. | Infusion: Damage Recovererd: 30% (over 5 Sec.) | Apollo | Passive, Healing | ?? |
Solar Ring | After your Ω Cast expires, rapidqly deal damage in the area for 2 Sec. | Omega Cast Damage (every 0.13 Sec.): 10/15/20/25 | Apollo | Passive, Omega Cast | Fire |
Super Nova | Your Casts expand in size until they expire. | Max Cast Size: +40%/+50%/+60%/+70% | Apollo | Cast | Air |
Azure Dress | Don a +40 Armor Outfit that makes you restore 5 Magick every 1 Sec. | -- | Arachne | Passive, Outfit | -- |
Emerald Dress | Don a +50 Armor Outfit that makes you restore 2 Life whenever you exit a Location. | -- | Arachne | Passive, Outfit | -- |
Lavender Dress | Don a +30 Armor Outfit that makes you Channel 40% faster. | -- | Arachne | Passive, Outfit | -- |
Moonlight Dress | Don a +20 Armor Outfit that grants +5 Gold Crowns whenever you exit a Location. | -- | Arachne | Passive, Outfit | -- |
Onyx Dress | Don a +60 Armor Outfit that creates +1 Fate Fabric now. | -- | Arachne | Passive, Outfit | -- |
Scarlet Dress | Don a +10 Armor Outfit that makes your Casts deal +100% damage. | -- | Arachne | Passive, Outfit | -- |
Death Warrant | A random foe occasionally becomes Marked. If it takes Critical damage, this repeats. | Time Between Marks: +20 Sec./+??/+??/+?? | Artemis | Passive | Earth |
Easy Shot | A piercing arrow fires toward any foe damaged by your Ω Cast. | Arrow Damage: 20/30/40/?? | Artemis | Omega Cast | ?? |
First Blood | Foes with at least 80% Life or 80% Armor may take Critical damage. | Critical Chance: +10%/??/??/?? | Artemis | Passive | Earth |
Lethal Snare | Foes in your Casts may take Critical damage from your Attacks. | Critical Chance: +8%/??/??/?? | Artemis | Passive | Earth |
Pressure Points | Any damage you deal may be Critical. | Critical Chance: +3%/+4%/+5%/?? | Artemis | Passive | Earth |
Silver Streak | After you Dash, your Ω Moves deal more damage for 2 Sec. | Bonus Omega Damage: +10%/??/??/?? | Artemis | Passive | Air |
Support Fire | After you hit with your Attacks or Specials, fire a seeking arrow. | Arrow Damage: 10/15/20/?? | Artemis | Passive | Air |
Addled Flourish | For the next 4 Encounter(s), you have less Max Life. Afterward, your Specials deal additional damage. | ?? | Chaos | Passive | -- |
Addled Mind | For the next X Encounter(s), each time you use Casts, get hit for -6 Life. Afterward, gain Max Magick. | ?? | Chaos | Passive | -- |
Addled Talent | For the next X Encounter(s), each time you use Casts, get hit for -3 Life. Afterward, you use -X% Magick. | ?? | Chaos | Passive | -- |
Addled Will | For the next X Encounter(s), each time you use Casts, get hit for -3 Life. Afterward, you restore X Magick every 1 Sec. | ?? | Chaos | Passive | -- |
Atrophic Affluence | For the next X Encounter(s), you have -21 Max Life. Afterward, any Gold Crown you find is worth +X%. | ?? | Chaos | Passive | -- |
Atrophic Discovery | For the next X Encounter(s), you have less Max Life. Afterward, you have a chance to find +100% resources with your Gathering Tools. | ?? | Chaos | Passive | -- |
Atrophic Flourish | For the next X Encounter(s), you have less Max Life. Afterward, your Specials deal additional damage. | ?? | Chaos | Passive | -- |
Atrophic Revelation | For the next X Encounter(s), you have -27 Max Life. Afterward, you Channel your Ω Moves X% faster. | ?? | Chaos | Passive | -- |
Atrophic Soul | For the next X Encounter(s), you have -22 Max Life. Afterward, gain +X Max Life. | ?? | Chaos | Passive | -- |
Atrophic Talent | For the next 3 Encounter(s), you have less Max Life. Afterward, you use less Magick. | ?? | Chaos | Passive | -- |
Caustic Celerity | For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, you move and Sprint +X% faster. | ?? | Chaos | Passive | -- |
Caustic Creation | For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, you gain +X Earth, Water, Air, Fire, Aether. | ?? | Chaos | Passive | -- |
Caustic Favor | For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, Boons have +X% chance to be Rare or better. | ?? | Chaos | Passive | -- |
Caustic Will | For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, restore X Magick every 1 Sec. | ?? | Chaos | Passive | -- |
Doomed Affluence | You have 120 Sec. to clear X Encounter(s), or you get hit for -500 Life. Afterward, any Gold Crown you find is worth +X%. | ?? | Chaos | Passive | -- |
Doomed Chasm | You have a set time to clear 2 Encounter(s), or get hit for an amount of Life. Afterward, your casts deal additional damage. | ?? | Chaos | Passive | -- |
Doomed Favor | You have 120 Sec. to clear X Encounter(s), or you get hit for -500 Life. Afterward, Boons have +X% chance to be Rare or better. | ?? | Chaos | Passive | -- |
Doomed Mind | You have 120 Sec. to clear X Encounter(s), of you get hit for -500 Life. Afterward, gain +X Max Magick. | ?? | Chaos | Passive | -- |
Enshrouded Chant | For the next X Location(s), Location Reward previews are hidden. Afterward, your Omega Moves deal additional damage for each Aether you have. | ?? | Chaos | Passive | -- |
Enshrouded Soul | For the next X Location(s), Location Reward previews are hidden. Afterward, gain Max Life. | ?? | Chaos | Passive | -- |
Enshrouded Will | For the next X Location(s), Location Reward previews are hidden. Afterward, restore X Magick every 1 Sec. | ?? | Chaos | Passive | -- |
Excruciating Affluence | For the next X Encounter(s), you take +39% damage. Afterward, any Gold Crown you find is worth +X%. | ?? | Chaos | Passive | -- |
Excruciating Celerity | For the next X Encounter(s), you take +36% damage. Afterward, you move and Sprint faster. | ?? | Chaos | Passive | -- |
Excruciating Creation | For the next X Encounter(s), you take +39% damage. Afterward, gain Earth, Water, Air, Fire, Aether. | ?? | Chaos | Passive | -- |
Excruciating Revelation | For the next X Encounter(s), you take +39% damage. Afterward, you Channel your Omega Moves faster. | ?? | Chaos | Passive | -- |
Excruciating Will | For the next X Encounter(s), you take +33% damage. Afterward, restore X Magick every 1 Sec. | ?? | Chaos | Passive | -- |
Fixated Blood | For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, whenever you exit a Location, restore Life. | ?? | Chaos | Passive | -- |
Fixated Chasm | For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, your Cast deals +X% damage. | ?? | Chaos | Passive | -- |
Fixated Discovery | For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, you have X% chance to find +100% resources with your tools. | ?? | Chaos | Passive | -- |
Fixated Soul | For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, gain Max Life. | ?? | Chaos | Passive | -- |
Flayed Discovery | For the next X Encounter(s), each time you use Specials, get hit for -5 Life. Afterward, you have X% chance to find +100% resources with your Gathering Tool/s. | ?? | Chaos | Passive | -- |
Flayed Mind | For the next X Encounter(s), each time you use Specials, get hit for -5 Life. Afterward, gain +X Max Magick. | ?? | Chaos | Passive | -- |
Gagged Revelation | For the next X Encounter(s), each time you use Ω Moves, get hit for -8 Life. Afterward, you Channel your Ω Moves X% faster. | ?? | Chaos | Passive | -- |
Gagged Talent | For the next X Encounter(s), each time you use Ω Moves, get hit for -6 Life. Afterward, you use -X% Magick. | ?? | Chaos | Passive | -- |
Hobbled Affluence | For the next X Encounter(s), your Dash is slower and also uses 5 Magick. Afterward, you gain +X Max Life. | ?? | Chaos | Passive | -- |
Hobbled Celerity | For the next X Encounter(s), your Dash is slower and also uses 5 Magick. Afterward, you gain +X Max Life. | ?? | Chaos | Passive | -- |
Hobbled Creation | For the next X Encounter(s), your Dash is slower and also uses 5 Magick. Afterward, you gain +X Max Life. | ?? | Chaos | Passive | -- |
Hobbled Favor | For the next X Encounter(s), your Dash is slower and also uses 5 Magick. Afterward, you gain +X Max Life. | ?? | Chaos | Passive | -- |
Hobbled Soul | For the next X Encounter(s), your Dash is slower and also uses 5 Magick. Afterward, you gain +X Max Life. | ?? | Chaos | Passive | -- |
Maimed Blood | For the next X Encounter(s), each time you use Attacks, get hit for -4 Life. Afterward, whenever you exit a Location, restore Life. | ?? | Chaos | Passive | -- |
Maimed Chasm | For the next X Encounter(s), each time you use Attacks, get hit for -4 Life. Afterward, your Casts deal +X% damage. | ?? | Chaos | Passive | -- |
Maimed Creation | For the next X Encounter(s), each time you use Attacks, get hit for -4 Life. Afterward, gain Earth, Water, Air, Fire, Aether. | ?? | Chaos | Passive | -- |
Maimed Revelation | For the next X Encounter(s), each time you use Attacks, get hit for -6 Life. Afterward, you Channel your Ω Moves X% faster. | ?? | Chaos | Passive | -- |
Maimed Soul | For the next X Encounter(s), each time you use Attacks, get hit for -5 Life. Afterward, gain +X Max Life. | ?? | Chaos | Passive | -- |
Maimed Will | For the next X Encounter(s), each time you use Attacks, get hit for -5 Life. Afterward, restore X Magcick every 1 Sec. | ?? | Chaos | Passive | -- |
Ordinary Chasm | The next 2 Boon(s) you find are limited to Common blessings. Afterward, your Casts deal +X% damage. | ?? | Chaos | Passive | -- |
Ordinary Defiance | The next 3 Boon(s) you find are limited to Common blessings. Afterward, you gain +1 use of Death Defiance this night. | ?? | Chaos | Passive | -- |
Ordinary Discovery | The next 3 Boon(s) you find are limited to Common blessings. Afterward, you have X% chance to find +X% resources with Gathering Tools. | ?? | Chaos | Passive | -- |
Ordinary Strike | The next 2 Boon(s) you find are limited to Common blessings. Afterward, your Attacks deal +X% damage. | ?? | Chaos | Passive | -- |
Ordinary Will | The next 2 Boon(s) you find are limited to Common blessings. Afterward, restore X Magick every 1 Sec. | ?? | Chaos | Passive | -- |
Paralyzing Blood | For the next X Encounter(s), whenever you take damage, you are stunned for 0.9 Sec. Afterward, whenever you exit a Location, restore X Life. | ?? | Chaos | Passive | -- |
Paralyzing Chasm | For the next X Encounter(s), whenever you take damage, you are stunned for 1.1 Sec. Afterward, your Casts deal +X% damage. | ?? | Chaos | Passive | -- |
Paralyzing Talent | For the next X Encounter(s), whenever you take damage, you are stunned for 1.1 Sec. Afterward, you use -X% Magick. | ?? | Chaos | Passive | -- |
Pauper's Chasm | For the next X Encounter(s), you cannot earn Gold Crowns. Afterward, your Casts deal +X% damage. | ?? | Chaos | Passive | -- |
Pauper's Revelation | For the next X Encounter(s), you cannot earn Gold Crowns. Afterward, you Channel your Ω Moves X% faster. | ?? | Chaos | Passive | -- |
Rejected Chasm | The next 4 Boon(s) you find have 1 fewer blessing to choose from. Afterward, your Casts deal +X% damage. | ?? | Chaos | Passive | -- |
Rejected Creation | The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, gain +X Earth, Water, Air, Fire, Aether. | ?? | Chaos | Passive | -- |
Rejected Mind | The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, gain +X Magick. | ?? | Chaos | Passive | -- |
Rejected Strike | The next 2 Boon(s) you find have 1 fewer blessing to choose from. Afterward, your Attacks deal +X% damage. | ?? | Chaos | Passive | -- |
Rejected Will | The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, restore X Magick every 1 Sec. | ?? | Chaos | Passive | -- |
Slothful Celerity | For the next X Encounter(s), you move and Sprint 59% slower. Afterward, you move and Sprint faster. | ?? | Chaos | Passive | -- |
Slothful Favor | For the next X Encounter(s), you move and Sprint 59% slower. Afterward, Boons have a chance to be Rare or better. Life. | ?? | Chaos | Passive | -- |
Slothful Strike | For the next X Encounter(s), you move and Sprint 59% slower. Afterward, your Attacks deal additional damage. | ?? | Chaos | Passive | -- |
Arctic Ring | Your Casts repeatedly deal damage in the area and inflict Freeze. | Cast Damage (every 0.5 Sec.): +10/+15/+20/?? | Demeter | Cast | Ice |
Coarse Grit | While you have at least 6 Earth Boons, you cannot take more damage per hit than the limit. | Infusion: Max Damage Per Hit: 15/??/??/?? | Demeter | Infusion | Earth |
Cold Storage | Your Freeze effects last longer. | Freeze Duration: +2/+3/+4/+5 | Demeter | Passive | Ice |
Frigid Sprint | Your Sprint forms a Cyclone around you that lingers after you stop. | Cyclone Damage (every 0.25 Sec.): 4/6/8/10 | Demeter | Active, Sprint | Air |
Gale Force | Your Casts also create a Cyclone at the binding circle. | Cyclone Damage (every 0.25 Sec.): 4/8/12/?? | Demeter | Active, Cast | Air |
Ice Flourish | Your Specials deal more damage and inflict Freeze. | Special Damage (every 0.25 Sec.): +40%/+60%/+80%/?? | Demeter | Special | Ice |
Ice Strike | Your Attacks deal more damage and inflict Freeze. | Attack Damage (every 0.25 Sec.): +30%/+45%/+60%/?? | Demeter | Attack | Ice |
Local Climate | Your Omega Cast deals bonus damage and follows you, even as you start to Channel it. | Bonus Cast Damage: +20%/+30%/12/?? | Demeter | Omega Cast | Ice |
Plentiful Forage | Whenever you gather plants, seeds, or mushrooms, gain Max Life. Receive 1 Mystery Seed now. | Max Life from Gathering: +5/+8/+10/?? | Demeter | Passive, Gathering | -- |
Rare Crop | Your Boons become Common, then gain Rarity every 3 Encounter(s). | Number of Boons Affected (Random): 1/2/3/?? | Demeter | Passive, Gathering | Ice |
Tranquil Gain | After remaining inactive for 1 Sec., rapidly restore Magick until you act. | Magick Restored Per Second: +25/+35/??/?? | Demeter | Passive, Magick Restoration | Ice |
Weed Killer | Your Omega Attack deals more damage, but uses +10 Magick. | Bonus Omega Attack Damage: +50%/+75%/+100%/?? | Demeter | Omega Attack Damage | Ice |
Winter Coat | After you enter a Location, Prime a barrier that absorbs 1 instance of damage. | Prime Barrier: 20/15+10/?? | Demeter | Passive, Prime | Ice |
Winter Harvest | Freeze-afflicted foes shatter at 10% Health, dealing damage in the area. | Shatter Area Damage: 100/??/??/?? | Demeter | Legendary, Freeze Shatter | Ice |
Anvil Ring | Your Casts deal damage 3 times in succession, but in a smaller area. | Cast Damage Per Second: 50/70/80/?? | Hephaestus | Cast | Fire |
Fine Tuning | Your Aspect of the Nocturnal Arms is even stronger | Bonus Aspect Rank: +1/??/??/?? | Hephaestus | Legendary, Aspect Rank | Fire |
Fixed Gain | You take -10% damage, and restore some Magick whenever you take damage. | Magick Restored Per Damage Instance: 50/75/100/?? | Hephaestus | Magick Restoration | Fire |
Furnace Blast | Your blast effects from Hephaestus also inflict Vent on foes. | Vent Damage: 300/400/??/?? | Hephaestus | Passive, Blast Effect | Fire |
Heavy Metal | Gain some Armor. Foes' attacks cannot knock you away. | Bonus Armor: 50/75/??/?? | Hephaestus | Armor | Fire |
Martial Art | Your Attack and Special deal more damage for each Earth Boon you have. | Infusion: Damage Per Earth Boon: +5%/??/??/?? | Hephaestus | Special and Attack | Fire |
Mint Condition | At the start of each Encounter, you are briefly Impervious. | Impervious Duration in Seconds: 8/10/??/?? | Hephaestus | Passive, Impervious | Fire |
Molten Touch | Your Attacks and Specials deal bonus damage to Armor. | Bonus Damage vs. Armor: +20%/+30%/??/?? | Hephaestus | Special and Attack | Fire |
Smithy Sprint | After you Sprint for 1 Sec., use 10 Magick to create a blast that deals damage to nearby foes. | Blast Damage: 200/300/400/500 | Hephaestus | Sprint | Fire |
Tough Trade | If you take damage during your Attacks or Specials, they are stronger if they hit. | Bonus Attack and Special Damage: +100%/+125%/??/?? | Hephaestus | Special and Attack | Fire |
Trusty Shield | After you enter a Location, Prime 30 Magick to gain Armor until the next Location. | Impervious Duration in Seconds: +10/+15/+20/?? | Hephaestus | Armor | Fire |
Uncanny Fortitude | Gain bonus Max Life based on your Magick Limit. | Bonus Max Life Based on Max Magick: +20%/+30%/??/?? | Hephaestus | Passive, Life | Fire |
Volcanic Flourish | Your Specials occasionally create a blast that deals 400 damage in the area. | Blast Recharge Timer in Seconds: 20/18/16/?? | Hephaestus | Special | Fire |
Volcanic Strike | Your Attacks occasionally create a blast that deals 200 damage in the area. | Blast Recharge Timer in Seconds: 12/10/8/?? | Hephaestus | Attack | Fire |
Burnt Offering | Gain Max Life and Max Magick, but give up 1 Boon selected by Hestia. | Max Life and Magick: +50/+60/??/?? | Hestia | Max Life and Magick | Fire |
Controlled Burn | Your Omega Special also launches a fiery projectile, but uses +10 Magick. | Blast Damage: 80/120/??/?? | Hestia | Omega Special | Fire |
Fire Extinguisher | Foes with at least 300 Scorch take a burst of damage that consumes the effect. | Damage from Scorch: +50%/+62%/+75%/?? | Hestia | Scorch Effects | Fire |
Flame Flourish | Your Specials inflict Scorch. | Scorch Damage: 15/20/25/?? | Hestia | Special | Fire |
Flame Strike | Your Attacks inflict Scorch. | Scorch Damage: 20/25/30/?? | Hestia | Attack | Fire |
Flammable Coating | Your Scorch effects deal bonus damage to Armor. | Scorch Damage vs. Armor: +100%/??/??/?? | Hestia | Passive, Scorch Effects | Fire |
Glowing Coal | Hold Cast to aim a fiery projectile that explodes on impact. The binding circle forms there. | Blast Damage: 50/70/??/?? | Hestia | Cast | Fire |
Hearth Gain | Rapidly restore Magick, but you have -20% Max Life. | Magick Restoration Per Second: 7/10/13/?? | Hestia | Magick Restoration | Fire |
Natural Gas | Whenever Scorch-afflicted foes are slain, they damage nearby foes. | Blast Damage: 60/90/??/?? | Hestia | Blast Effect | Fire |
Pyro Technique | Your Scorch effects deal damage faster | Scorch Damage Rate: +100%/??/??/??` | Hestia | Legendary, Scorch Damage Rate | Fire |
Slow Cooker | Your Attacks and Specials gain Power for each Fire Boon you have. | Infusion: Bonus Power per Fire Boon: +2/??/??/?? | Hestia | Attacks and Specials | Fire |
Smolder Ring | Your Casts repeatedly inflict Scorch on foes. | Scorch Damage Per Second: 30/45/60/?? | Hestia | Cast | Fire |
Soot Sprint | Your Sprint destroys most ranged shots near you, and inflicts Scorch on foes that fired. | Scorch Damage per Projectile: 2/4/6/?? | Hestia | Sprint | Fire |
Spontaneous Combustion | Your Omega Special inflicts bonus Scorch if foes are unafflicted. | Scorch Damage: 60/90/??/?? | Hestia | Omega Specials | Fire |
Breaker Sprint | Your Sprint deals damage on impact and knocks foes away, but uses 5 Magick per hit. | Impact Damage: 80/120/160/200 | Poseidon | Sprint | Water |
Crashing Wave | Whenever your knock-away effects slam foes into barriers, create a blast in the area. | Blast Damage: 50/??/??/?? | Poseidon | Knock Effects | Water |
Double Up | Whenever you claim a Minor Find or similar resource reward, a copy may appear. | Double Reward Chance: +20%/+25%/+30%/?? | Poseidon | Rewards | -- |
Flood Control | After you enter a Location, Prime 30 Magick to reduce any damage you would take. | Damage Reduction per Hit: -2/-3/??/?? | Poseidon | Damage Reduction | Water |
Fluid Gain | After you strike foes with your Weapon, a Spirit Bubble may appear. | Spirit Bubble Chance: 10%/12%/14%/?? | Poseidon | Spirit Bubble Chance | Water |
Geyser Ring | Your Omega Cast immediately detonates, dealing damage and knocking foes away. | Omega Cast Damage: 100/150/200/?? | Poseidon | Omega Cast | Water |
Hydraulic Might | At the start of each Encounter, your Attacks and Specials are stronger for 10 Sec. | Bonus Damage for First 10 Seconds: +100%/+133%/??/?? | Poseidon | Attacks and Specials | Water |
King Tide | Your splash effects from Poseidon are larger and deal bonus damage to Guardians. | Splash Damage vs. Guardians: 100/??/??/?? | Poseidon | Legendary, Splash Damage | Water |
Ocean's Bounty | Any Minor Finds and Gold Crowns are worth more. | Rewards Increase: +50%/+75%/??/?? | Poseidon | Rewards | Water |
Slippery Slope | Your splash effects from Poseidon also inflict Slip on foes. | Slip Bonus Damage: +5%/+10%/??/?? | Poseidon | Slip Damage | Water |
Sunken Treasure | Gain Gold Crowns, Healing, and sometimes Ashes and Psyche. | Rewards: +90 Gold Crowns/??/??/?? | Poseidon | Rewards | Water |
Water Fitness | While you have at least 4 Water Boons, gain Max Life. | Infusion: Max Life: 50/??/??/?? | Poseidon | Max Life | Water |
Wave Flourish | Your Specials hit foes with a splash that knocks other foes away. | Splash Damage: 20/30/40/?? | Poseidon | Special | Water |
Wave Strike | Your Attacks hit foes with a splash that knocks other foes away. | Splash Damage: 15/20/25/?? | Poseidon | Attack | Water |
Close Call | Gain +1 use of Death Defiance that makes everything else move 90% slower. | Slow Duration in Seconds: 8/??/??/?? | Hermes | Legendary, Slow Effects | Water |
Greater Evasion | Whenever you are struck, you may Dodge any damage. | Dodge Chance: +20%/??/??/?? | Hermes | Dodge | -- |
Hard Target | Most foes' ranged shots are slower. | Enemy Projectile Speed: -30%/-40%/-50%/?? | Hermes | Passive, Enemy Projectile | -- |
Mean Streak | Each time you slay a foe, deal more damage for the next 30 Sec. | Bonus Damage per Slain Enemy: +1%/+1.5%/+2%/?? | Hermes | Bonus Damage | -- |
Midnight Oil | While your Hex is ready, you move and strike faster. | Bonus Movement Speed and Attack Speed: +20%/??/??/?? | Hermes | Movement Speed and Attack Speed | -- |
Nitro Boost | Your Sprint is 15% faster and gives you a barrier that ignores instances of damage. | Hits Blocked per Encounter: 1/2/??/?? | Hermes | Blocked Hits | -- |
Quick Buck | You find Gold Crowns in greater quantities. Receive 100 Gold Crowns now, plus the bonus! | Bonus Gold: +20%/??/??/?? | Hermes | Gold Rewards | -- |
Saved Breath | Your Omega Cast uses less Magick. | Omega Cast Cost: -50%/-60%/-70%/?? | Hermes | Cast | -- |
Swift Flourish | Your Specials are faster. | Special Bonus Speed: +15%/+18%%/??/+24% | Hermes | Specials | -- |
Swift Strike | Your Attacks are faster. | Attack Bonus Speed: +10%/+15%%/??+20%/?? | Hermes | Attacks | -- |
Tall Order | While you have at least 2 of each Earth, Water, Air, Fire Elements, you deal more damage. | Infused Elements Damage: +20%/??/??/?? | Hermes | Infusion | -- |
Witty Retort | Your Hex requires using less Magick before it is ready. | Reduced Magick Cost: -15%/-20%/-25%/?? | Hermes | Magick | Earth |
Born Gain | Whenever you run out of Magick, Prime to restore all Magick up to the reduced limit. | Magick Primed: 10/8/6/?? | Hera | Magick | Earth |
Brave Face | Automatically use Magick to resist up to 50% of any damage. | Magick Cost per Damage Point: 5/??/??/?? | Hera | Legendary, Damage Resistance | Earth |
Bridal Glow | Your Boons become Heroic, then lose Rarity every 7 Encounters. | Boons Affected: 2/22/?? | Hera | Boons | Earth |
Dying Wish | Whenever Hitch-afflicted foes are slain, damage all other Hitch-afflicted foes. | Hitch Slain Damage: 40/60/80/?? | Hera | Hitch Effects | Earth |
Engagement Ring | Your Casts last 200% longer and deal damage to every foe that joins the Encounter. | Bonus Damage to Spawns in an Encounter 70/100/630/146 | Hera | Cast | Earth |
Family Trade | Any Sacrifice Boons you choose are stronger. One will be offered as soon as possible. | Magick Primed: +2/+3/+4/?? | Hera | Boons | Earth |
Hereditary Bane | Your Hitch effects deal more damage and last +5 Sec. | Hitch Damage: +10%/+15%/+20%/?? | Hera | Magick | Earth |
Keen Intuition | Whenever you use Omega Moves while you have 100% Magick, they deal more damage. | Omega Damage: +30%/+45%/+60%/?? | Hera | Omega Damage | Earth |
Nasty Comeback | After you take damage, inflict your foe with Hitch and deal damage in greater measure. | Damage Reflected: 500%/750%/1000%/?? | Hera | Passive, Return Damage | Earth |
Nexus Sprint | Your Sprint inflicts Hitch on nearby foes, which spreads to other foes near them. | Additional Units Afflicted with Hitched: +1/+2/+3/+4 | Hera | Hitch Effects | Earth |
Proper Upbringing | While you have at least 3 Earth Boons, all your Common Boons gain Rarity. | Infusion: Improved Boons Rarity: Rare/??/??/?? | Hera | Boons Rarity | Earth |
Sworn Flourish | Your Specials deal more damage and inflict Hitch. | Special Damage: +60%/+70%/+80%/+90% | Hera | Special | Earth |
Sworn Strike | Your Attacks deal more damage and inflict Hitch. | Attack Damage: +50%/+60%/+70%/?? | Hera | Attack | Earth |
Uncommon Grace | While none of your other Boons are Common, deal more damage. | Bonus Damage: +10%/+15%/+20%/?? | Hera | Bonus Damage | Earth |
Dark Side | Your Hex turns you into an Impervious living nightmare with her own abilities for 5 Sec. | Ready After: 100 Magick | Selene | Hex | Moon |
Lunar Ray | Your Hex fires a beam that deals up to 1200 damage over 3 Sec. | Ready After: 120 Magick | Selene | Hex | Moon |
Moon Water | Your Hex restores 25 Life up to 3 times, which reset whenever you use Fountains. | Ready After: 70 Magick | Selene | Hex | Moon |
Night Bloom | Your Hex raises 1 random slain foe from this Encounter to fight for you for 12 Sec. | Ready After: 100 Magick | Selene | Hex | Moon |
Phase Shift | Your Hex makes everything else move 80% slower for 5 Sec. | Ready After: 150 Magick | Selene | Hex | Moon |
Total Eclipse | Your Hex blasts the target area for 1000 damage after 4 Sec. | Ready After: 200 Magick | Selene | Hex | Moon |
Twilight Curse | Your Hex launches a seeking projectile that inflicts Morph on up to 10 susceptible foes. | Ready After: 140 Magick | Selene | Hex | Moon |
Wolf Howl | Your Hex makes you rise up then crash down in the target area for 200 damage. | Ready After: 80 Magick | Selene | Hex | Moon |
Ionic Gain | Gradually restore Magick, but your total amount is reduced by 70%. | Magick Restoration Per Second: +4/+6/+8/?? | Zeus | Magick | Lightning |
Air Quality | While you have at least 5 Air Boons, you can never deal less damage than the limit. | Infusion: Min Damage per Hit: 30/??/??/?? | Zeus | Damage | Lightning |
Divine Vengeance | After you take damage, your foe is struck by lightning, and again 50% of the time. | Bolt Damage per Hit: 30/??/??/?? | Zeus | Lightning Damage | Lightning |
Double Strike | Your lightning bolt effects may strike 1 more time. | Bonus Lightning Chance: +5%/+10%/??/?? | Zeus | Lightning Occurrence | Lightning |
Electric Overload | Whenever your Blitz effects activate, a bolt of chain-lightning fires from the foe. | Lightning Damage: 10/15/20/25 | Zeus | Lightning Damage | Lightning |
Glorious Disaster | You can Channel +30 Magick into your Omega Cast to repeatedly Strike foes with lightning bolts. | Lightning Damage: 30/??/??/?? | Zeus | Lightning Damage | Lightning |
Heaven Flourish | Your Specials inflict Blitz. | Blitz Damage: 100/140/180/220 | Zeus | Special | Lightning |
Heaven Strike | Your Attack inflict Blitz. | Blitz Damage: 80/120/160/200 | Zeus | Attack | Lightning |
Ionic Gain | Gradually restore Magick, but your total amount is reduced by 70%. | Magick Restoration Per Second: +4/+6/+8/?? | Zeus | Magick | Lightning |
Lightning Lance | Hold Cast to aim where the binding circle appears. Foes within are struck by lightning. | Blitz Damage: 50/70/90/?? | Zeus | Cast | Lightning |
Shocking Loss | Most foes may be instantly destroyed as soon as they enter the Encounter. | Instant Destruction Chance: 7%/??/??/?? | Zeus | Legendary, insta-kill Chance | Lightning |
Spirit Surge | While you have no more than 10 Magick, all foes are occasionally struck by lightning. | Bolt Damage (every 5 seconds): 60/75/??/?? | Zeus | Bolt Damage | Lightning |
Static Shock | After you enter a Location, Prime 50 Magick to make your strikes emit chain-lightning. | Lightning Damage: 10/15/20/?? | Zeus | Lightning Damage | Lightning |
Storm Ring | Your Omega Cast also causes lightning bolts to repeatedly strike 1 foe at a time. | Lightning Damage (every .25 seconds): 30/40/50/?? | Zeus | Lightning Damage | Lightning |
Thunder Sprint | Your Sprint causes nearby foes to be struck by lightning bolts, which use 3 Magick each. | Lightning Damage: 20/25/30/35 | Zeus | Sprint | Lightning |
Toasting Fork | Your Blitz effects deal damage even if they expire without being activated. | Blitz Expiration Damage: 75%/??/??/?? | Zeus | Lightning Damage | Lightning |